This system does not use information from previous seasons, though it does
consider games against Top-30 teams more meaningful ("Top-30" as listed in
these ratings). The reasoning for using the top 30 teams instead of the
traditional 25 is that there are now 120 teams in Division I-A, and 25% of the
total number of teams is 30.
Points are awarded based on strength of conference, strength of schedule,
record vs. Top-30 teams (starting in week 6), margin of victory, and location
(home vs. away). Points are subtracted based on margin of loss. Bonus points
are awarded for winning a conference and for being undefeated at the end of
the regular season.
In terms of non-conference games vs. non-Div I-A opponents, wins vs. such
opponents are not counted toward calculations of conference strength. Also,
bonus points are not awarded to teams for wins vs. non-Div I-A opponents, and
location points are cut in half. Losses, however, do count fully. Regardless
of win or loss vs. a non-Div I-A opponent, the game will be reflected in the
win/loss columns.
This system recalculates the ratings until they stabilize. All teams start
with the same rating at the beginning of the season since no games have been
played yet, and ratings become more distinct as the season progresses. The
ratings do not try to predict how teams will do in the future since they only
consider the results of games played to date.
With respect to teams on NCAA probation/postseason bans, those teams in
question will have their rankings calculated as normal throughout the season
but will not receive bonus points at season's end for winning a conference
(those will go to the conference runner-up) and for remaining undefeated at the
end of the regular season. Obviously, no more points can be gained at that
point since the team cannot participate in a bowl game - this will prevent
such a team from being ranked first after all games (including bowl games) have
completed.